![]() ![]() This does not mean we stopped supporting the scenery it means it was always going to crash, and now you can see where the actual problem lies. ![]() We’ve been ramping up validation of these problems, and in some cases, it may result in your being told that a scenery pack is damaged. The sim was exploding during load, and nothing in the Log file could be traced back to the source problem. One thing I found was hard-to-diagnose crashes due to corrupt scenery files. Last week we went through the crash reports with a fine tooth comb. #X PLANE STEAM API INIT FAILED WINDOWS#If you are on Windows or Linux and the auto crash report form does not come up, please try removing all add-ons before filing your bug report–plugin crashes will not bring up the auto crash report form. In these cases, X-Plane will suggest that you report the bug to us, which you can do via the bug report form. The auto crash report feature does not work on Mac, so those users will still need to file a bug report manually, and they should make sure to include Apple crash report. ![]() If you send the auto report, you do not need to send us an email via the bug report form as well! As the graphs show, report volume is high and we don’t this duplicate information. This is probably the most useful thing you can do if X-Plane 11.50 crashes. If you are on Windows (and most of you are) X-Plane will sometimes offer to auto-report crashes. With beta 6, we have tried to refine the error and crash reporting when something goes wrong, and fix X-Plane’s on-screen recommendations. Reporting Crashes, Finding Crashes, Fixing Crashes X-Plane 11.50 is the first version of X-Plane where we can get a complete diagnostic picture of the sim on a user’s machine, and I think that’s going to really be great for debugging.īut first…crashes. But we’re not there yet.Īs you can see from the graphs above, we’re still on step one: fix all the crashes! We have lots of ideas for improving VRAM and performance, and great tools to examine your particular case if you are seeing problems. org thread where people were questioning how much VRAM Vulkan would require. I’ve seen a lot of commentary on performance issues in the blog comments, and one user mentioned an.
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